What works: - A number of ideas: the sanity factor, the screen without HUD - The use of Lovecraft material for creating the game - The overall atmosphere of dread and isolation - The puzzles: they are often very well made and fairly engaging - The decision of relying on aiming down the sight (no in game crosshair) - The damage system being divided into 3 categories (bandage, splint, suture, antidote) What doesn't work: - The graphic is sometimes too blurry and muddy, making difficult to not only spot some items but even simple orientation - Respawn (I loathe it as game concept) - Lack of polish (it is obvious that corners have been cut and the ambition of the project reduced greatly from how originally anticipated) What is so-so: - The level design is most of the times very good and well focused (best chapters: Chapter 2 - Attack Of The Fuccing Fishmen, Chapter 3 - Jail Break and Chapter 7 - Dangerous Voyage) but sometimes there is an annoying lack of feedback about the need of backtracking (without much of a valid reason) while some other levels are much less spot on (Chapter 5 and Chapter 11 come to mind) - The AI: sometimes the enemies are in front of me but don't see me for some strange reason - Voice acting (some are good, wrong choice of tone for the protagonist who sounds too matter-of-face in most situations) … Expand A number of ideas: the sanity An overall very interesting and worth being played game. … ExpandĪn overall very interesting and worth being played game. The story might be linear, but finding the way and keeping your sanity are not. Players who want to be challenged and are looking for something different, this game is a must play. Once weapons are acquired, the puzzle solving and exploring still needs to be done and actually gets a little harder, so it never becomes a mindless shooting fest. The first 1/3 of the game you don't even have a weapon, which not only adds to the feeling of dread and appearant doom, but it teaches you what kind of exploring and puzzle solving you will be required to do in order to advance the story. This is not your typical enter-the-room-with-guns-blazing FPS, but a perfect combination of an horror movie/adventure game viewed in the first person. ![]() This is an amazing game! What it lacks in graphics, it more than makes up for with an increadible story, a unique and scary as hell This is an amazing game! What it lacks in graphics, it more than makes up for with an increadible story, a unique and scary as hell atmosphere, and total immersion of the player into the story.
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